Nightdive Waves' System Shock Remastered soundtrack is streaming on Amazon Music Unlimited, Spotify, and YouTube Music. Additional ports are in development for Mac and Linux operating systems, along with PS4, PlayStation 5, Xbox One and Series X|S consoles. The first-person action-adventure game features all-new HD visuals, updated controls, and up-to-date sound design. Utilizing cover like corners and ducking behind boxes is very important, so every little thing like that helps.Developed by Nightdive Studios and published by Prime Matter, the System Shock 2023 remake launched earlier today for Windows through Steam, GOG, and the Epic Games Store. Being able to lean left and right can really help keep the player from taking insane amounts of damage when trying to take down enemies. Most of the time you just don't even know if you are making contact with your swings. It just never feels quite right when you hit something. Sadly the melee weapons don't have the same weight. The guns have a good amount of weight to them and feel satisfying to shoot creatures and robots with. There are different types of ammo and grenades that can be used and each type is effective against a certain type of enemy. There are a wide variety available including: melee weapons like a pipe and a wrench, pistols (including an energy one that is super useful), a shotgun, mag-pulse rifle, assault rifle, railgun, and the list goes on and on. Weapons are definitely much more fun to use in this game than in the original. Audio and text logs left by the crew on desks, shelves, or even next to their rotting remains tell the story of what happened here and what the crew was trying to do to stop the madness. The atmosphere here is very dark and grim. Security robots that might have been made to protect are now made to destroy anything they see. Friendly robots that used to offer food and drinks now only offer spinning blades and dismemberment. Where there were once lively crew members, there are now only corpses and viscera. Since SHODAN's ethical restraints were disabled, pure hell has been unleashed here. To say things have gone wrong here on the Citadel would be an understatement. I then opened up a supply closet, grabbed a steel pipe plus a few other supplies, and walked out into the station. Seeing this room updated to a more modern style while also retaining a lot of the details exactly how I remembered them really made me happy. I have to say that immediately after the hacker gets off of the medical table and stands up, I cracked a huge grin. ![]() When they finally awaken they are on the Medical floor level within Citadel Station this is where the game truly begins. After the deed is done and they receive the implant that was promised, they are in a medical coma for six months. Since the hacker doesn't really have a choice, they comply. After they wake up they are given a deal by a TriOptimum executive named Edward Diego that if they will hack into the network of a place called Citadel Station and disable the ethical restraints on the AI controlling the station (called SHODAN), then he will give them the neural implant that they were searching for. The hack doesn't go too well because almost immediately TriOptimum Corp guards bust in and knock the hacker out. The hack they are attempting to pull off is into the files of a company called TriOptimum Corporation, who happen to have details on a neural implant that the hacker seems interested in. The intro starts with the game's protagonist (an unnamed character simply known throughout the game as Hacker) sitting in their apartment and doing what any hacker worth their salt would be doing during a nice dark night: hacking.
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